I am not too concerned with the input format... have the program read data sets as sequences of numbers from an input stream of some kind. Each box in a boxplot comes from a data set. You program must handle numerous different data sets as input, putting a box for each set on the boxplot.
Output will be a graphics window showing the boxplot (a box plotted for each input data set) and labeled axes. Would be nice to have a window that will show the value for the plotted variable under the mouse... so that if I mouse over the top of a box I will see the data value... etc.
As in Ex.2, use test-first development. In this exercise, a good chunk of the code will be GUI code and you will not be able to use JUnit as effectively as you can for more functional classes... just do what you can.
Use whatever dPP ininfrastructure you like best to do this exercise. Hopefully after Exercise 2 the two members of each pair can come to some agreement on a good collection of tools.
Do not get together physically to work on design. I want you to
do this exercise with all communication done via the computer.
Use swing (import javax.swing.*) classes to implement the GUI for this project.
You can find numerous tutorials on how to draw and create images in Java. For instance, the official Java Tutorial gives a good introduction to the topic in
http://java.sun.com/docs/books/tutorial/uiswing/painting/index.html
If you need help working with frames, check
http://java.sun.com/docs/books/tutorial/uiswing/mini/index.html
Understanding Your first Swing program will help with the basic solution of this assignment.